Skip to content

Asset Importer Lib

The Open Asset Importer Library

Open Asset Import Library is a library to load various 3d file formats into a shared, in-memory imediate format

supported formats:

  • 3D Manufacturing Format (.3mf)
  • Collada (.dae, .xml)
  • Blender (.blend)
  • Biovision BVH (.bvh)
  • 3D Studio Max 3DS (.3ds)
  • 3D Studio Max ASE (.ase)
  • glTF (.glTF)
  • glTF2.0 (.glTF)
  • KHR_lights_punctual ( 5.0 )
  • KHR_materials_pbrSpecularGlossiness ( 5.0 )
  • KHR_materials_unlit ( 5.0 )
  • KHR_texture_transform ( 5.1 under test )
  • FBX-Format, as ASCII and binary (.fbx)
  • Stanford Polygon Library (.ply)
  • AutoCAD DXF (.dxf)
  • IFC-STEP (.ifc)
  • IQM-Format (.iqm)
  • Neutral File Format (.nff)
  • Sense8 WorldToolkit (.nff)
  • Valve Model (.smd, .vta)
  • Quake I (.mdl)
  • Quake II (.md2)
  • Quake III (.md3)
  • Quake 3 BSP (.pk3)
  • RtCW (.mdc)
  • Doom 3 (.md5mesh, .md5anim, .md5camera)
  • DirectX X (.x)
  • Quick3D (.q3o, .q3s)
  • Raw Triangles (.raw)
  • AC3D (.ac, .ac3d)
  • Stereolithography (.stl)
  • Autodesk DXF (.dxf)
  • Irrlicht Mesh (.irrmesh, .xml)
  • Irrlicht Scene (.irr, .xml)
  • Object File Format ( .off )
  • Wavefront Object (.obj)
  • Terragen Terrain ( .ter )
  • 3D GameStudio Model ( .mdl )
  • 3D GameStudio Terrain ( .hmp )
  • Ogre ( .mesh.xml, .skeleton.xml, .material )
  • OpenGEX-Fomat (.ogex)
  • Milkshape 3D ( .ms3d )
  • LightWave Model ( .lwo )
  • LightWave Scene ( .lws )
  • Modo Model ( .lxo )
  • CharacterStudio Motion ( .csm )
  • Stanford Ply ( .ply )
  • TrueSpace (.cob, .scn)
  • XGL-3D-Format (.xgl)