C++
relates to C#
programming language
Backlinks¶
- Unreal C++
- Unreal - bAutoComputeLODScreenSize in Python
- The reason you were getting the “protected and cannot be read” error is because Python reflection in Unreal Engine respects the C++ access modifiers and preprocessor directives. Since
bAutoComputeLODScreenSizeis within#if WITH_EDITORONLY_DATA, it’s not exposed to the Python API directly, even though it appears to be in a public: section.
- The reason you were getting the “protected and cannot be read” error is because Python reflection in Unreal Engine respects the C++ access modifiers and preprocessor directives. Since