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Houdini

Houdini is used for procedural 3d modelling and particles, VFX, …
It’s a powerful node editor

  • Autodesk Maya
    • Maya is a 3d modelling software, that mainly focusses on direct 3D modelling &, animation. It can also do basics particles, but for more advanced work artists tend to use Houdini
  • procedural dependency graph
    • Houdini and its node-based workflow is often referred to as a pipeline-in-a-box. With PDG, you can break this box wide open to scale up to a bigger procedural pipeline. PDG lets you organize and schedule tasks then distribute them intelligently to your compute farm to work in parallel.