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Maya ApplicationPackage startup code

hey i remember there was a discussion of some very niche way to execute maya (or was it max) startup code.
it’s not Maya plugin or usersetup. it’s something that bypasses the startup checks etc.
believe @theodox or @bob.w mentioned it. might have been related to how maya handles translation? if anyone can point me in the right direction :pray:

i think it might have been related to this max post. something to do with same name file as something will auto run on startup . Distributing plug-ins & files on Maya (and 3ds Max) - 2013

think it’s related to ApplicationPackage
which is also supported on maya https://help.autodesk.com/view/MAYAUL/2024/ENU/?guid=Maya_SDK_Distributing_Maya_Plug_ins_DistributingViaTheAppStore_html

think it might be this that i m talking about
<moduleName>_load.mel/.py

 One new thing for Maya is that Maya will now call a <moduleName>_load.mel/.py file as soon as a module is detected.

from