Maya dependency graph
Autodesk Maya represents your scene in 2 ways:
- The dependency graph
- Maya scene hierarchy
The dependency graph is a chain of nodes, a series of instructions, describing how to get the current scene starting from scratch:
- create a sphere A
- move these CVs
- create a curve B
To edit the dependency graph, you can use the Maya node editor
The connections between creation and editing nodes is also called construction history, because it records the history of how the scene was constructed
- official docs
Backlinks¶
- Maya node editor
- The Maya node editor is a node editor that presents an editable schematic of the Maya dependency graph, displaying nodes and the connections between their attributes.