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Maya dependency graph

Autodesk Maya represents your scene in 2 ways:

The dependency graph is a chain of nodes, a series of instructions, describing how to get the current scene starting from scratch:

  1. create a sphere A
  2. move these CVs
  3. create a curve B

To edit the dependency graph, you can use the Maya node editor

The connections between creation and editing nodes is also called construction history, because it records the history of how the scene was constructed