NuGetForUnity
NuGetForUnity is a NuGet client to run inside Unity.
🔹 What it is:
- A NuGet client for Unity that allows you to install and manage C# libraries from the NuGet ecosystem.
- Primarily used for adding .NET libraries that aren’t already available in Unity’s built-in package manager.
🔹 Pros:
✅ Access to a massive library of .NET packages, including JSON.NET, Google.Protobuf, and System.Reactive.
✅ Simple installation and integration for non-Unity-specific dependencies.
✅ Works well for backend-heavy Unity projects.
🔹 Cons:
❌ Many NuGet packages aren’t designed with Unity in mind (e.g., they might target .NET 5+ or depend on unavailable assemblies).
❌ Compatibility issues—some packages may require manual fixes due to Unity’s .NET Standard limitations.
❌ Not tightly integrated with Unity’s package system (no UPM compatibility).
Backlinks¶
- Open Unity Package Manager
- For installing libraries, you migth want to check out NuGetForUnity and Unity NuGet instead of openUPM
- Unity NuGet
- also see NuGetForUnity