Unity userdata
Userdata is a custom string stored in the asset’s metadata.
https://docs.unity3d.com/6000.0/Documentation/ScriptReference/AssetImporter-userData.html
A great thread describing alternative to userdata using addRemap, since there’s only 1 userdata which might clash between different tools.
Backlinks¶
- Unity inspector notes for folders & assets
- The notes live in the folder’s metadata.
I’m not sure how common that is.
- The notes live in the folder’s metadata.