Universal Scene Description
- https://lucascheller.github.io/VFX-UsdSurvivalGuide/
- https://github.com/AnimalLogic/SIG23-USD-In-Production
- Remedy Entertainment Plc made the USD Book
- https://wiki.aswf.io/display/WGUSD
- https://github.com/matiascodesal/awesome-openusd
Backlinks¶
- compression on mesh variations
- USD (Pixar’s Universal Scene Description): Supports layered editing, where changes (position, material, etc.) are stored as deltas in layers — very similar to what you’re proposing.