Unreal primary asset id

unreal forums:

you don’t get Asset ID’s because they don’t exist as a property of static meshes or any other objects. The best you can get is the name of the asset (use GetDisplayName() or GetObjectName()) - The Python equivalent seems to be object.get_full_name()

my_obj: unreal.object
my_obj.get_full_name() # this will return the “unique id” for the object
# get_full_name()→str: get the instance's full name (class name + full path)