VuCity validator
A validation tool checks if Max scenes (city tiles) are set up correctly.
- Success shows as green, fail as red, for a quick visual impression of the scene.
- each check tracks its own status, and can be right-clicked to run actions on it:
- option to select the meshes or materials that failed
show failed nodes
check
reruns the check, useful for when artists attempt to fix issuesfix
attempts to fix the issue if the fix is 100% sure, else error and warn user
- option to select the meshes or materials that failed
- this tool can be batch run on 100s of Max scenes in the VuCity batcher
- UI and functionality are kinda separated in code, but not fully. Since this was written before I learned about MVP MVC MVVM compared
- It’s tightly intertwined with Max, so not a dcc independent tool.
Existing tiles have different workflows from new tiles, so different fix buttons