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dock qt in Unreal

docking a Qt widget in unreal is not possible by default.
parenting is.

possible workaround¶

Unreal supports dockable slate widgets.
can we make a slate widget that passes it’s coords to QT
and QT draws a window on top in the same coordinates?
when we move it, it moves with it.

  • challenge would be to avoid a move loop. e.g. only move & resize if different. but in both directions

reference¶

Unreal slate widget ui toolidea¶