Entity component system
For implementing ECS, in Python ChatGPT recommends
dictionaries for entities¶
Using a dict allows you to dynamically add, remove, or query components for each entity during runtime
example: make a enemy immortal by removing their health
entity = {}
entity[Position] = Position(10, 20) # Add a Position component
del entity[Health] # Remove the Health component
- dataclasses for components.
Warning
Don’t confuse entity component system {ECS} with Amazon Elastic Container Service (Amazon ECS)
see unity DOTS
WIP notes¶
ecs is used for simulation
not for gfx
complex to implement
mostly gains if you use same stuff