every AAA Unity project has bad menu UX
every unity project I worked on, has a messy menu setup.
The main menu¶
- multiple teams add their tools to Unity, in different menus.
- multiple people within the same team often disagree where to put their menu entries.
- even if you had a nice structure within your company, third party plugins will put menu entries all over the place.
The end result is absolutely no clue where to find a tool
The right click menu¶
Unity also has a right click menu. This menu often has more menu entries than it can fit in the height of the screen, creating a bad user experience search for a menu item.
The fix¶
Unity search allows the user to search for what they need.
- No struggling with similar tools spread between multiple menus, search can find them all.
- You can create your own “menu collections”, by saving a search.
You can save locally, as a user. Or save it in the project, to share with your team.
Backlinks¶
- the drawback of shelves
- I find menus better, but it isn’t the perfect solution.