Learn 3d
Pick a single 3d software and stick to it, until you join a studio.
Then adopt the 3d package of the studio and master that.
It’s better to be a good modeler in 1 app, than to know all the 3d packages.
The most common 3d packages for modelling:
app | cost |
---|---|
Blender | Free |
Maya | Paid |
Max | Paid |
*Most paid 3d software has trails or educational versions you can use to learn. |
Sculpting tends to be more relevant for artists and less for technical artists.
app | cost |
---|---|
Blender | Free |
ZBrush | paid |
Mudbox | paid |
Sculptris | Free |
ZBrush is currently the industry standard app for sculpting | |
great resources on sculpting: |
concepts¶
importing & exporting
plugins & addons
scripting
automation
animation
UV / texturing