local Unity tools Git
To have local Unity tools in your project, it needs to be an editor tool in your assets folder.
Packages are not supported because it creates a conflict in the project’s package manifest
This setup assumes you use git, and creates a local folder that is ignored by git to store your tools in. Other version control software (e.g. Perforce) should also support ignore files.
- create a folder named
_gitignore
- inside the folder
- add a textfile named
.gitignore
with content*
- create a
editor
folder inside
- add a textfile named
- place your editor tools in the
editor
folder