Riddick the Mercfiles

Language C#
Game Engine Unity
Software Maya, Max, Photoshop, Shaderforge
Platform Android (Google Play)

Worked as a Junior 3D artist on this mobile title. We worked on a complete graphic overhaul. My responsibilities were oriented towards leveldesign and environment art.

  • Created levels in Unity working closely with the leveldesigner
  • Redid the lighting to create mood.
  • Created props to fill the levels with.
  • Rigged characters for a prototype:
    mud demon rig
    cyclops rig

In this before and after you can see how I redid the lighting and added props.
Old level on the left, new level with better lighting on the right.