Riddick the Mercfiles
Language | C# |
Game Engine | Unity |
Software | Maya, Max, Photoshop, Shaderforge |
Platform | Android (Google Play) |
Worked as a Junior 3D artist on this mobile title. We worked on a complete graphic overhaul. My responsibilities were oriented towards leveldesign and environment art.
- Created levels in Unity working closely with the leveldesigner
- Redid the lighting to create mood.
- Created props to fill the levels with.
- Rigged characters for a prototype:
mud demon rig
cyclops rig
In this before and after you can see how I redid the lighting and added props.
Old level on the left, new level with better lighting on the right.